Auto & Garage

Goal

The main purpose of this system is to create another progression feature that is tied to how players can collect Crops. This has a direct impact with the Micro Progression Loop and is therefore an integral part of the feature

Behavior

Auto

Automobile transport is a much-needed part of the game. The player can`t collect the resources without it.

Each type of transport is featured with its own set of characteristics at the start. There are no similar autos in the game. The player buys an auto (NFT) at the start with the possibility to upgrade, exchange and sell it.

Each auto has its own parameters:

  • Resource capacity

  • Fuel consumption (efficiency)

  • Gas tank size

  • Speed

  • Earnings power (profitability)

The resource capacity parameter affects how many resources can fit the trunk. The trunk offers a room that can be delivered to the warehouse in one ride. This parameter is not that critical. But taking into account that planets big enough it is not cost-effective to reach distant plots and return back because the fuel consumption increases. In this case, it is better to upgrade the capacity parameter.

  • Fuel consumption (efficiency) shows the volume of fuel that is consumed by autos when moving around. If the player upgrades this parameter, he can travel longer distances consuming the same amount of fuel.

  • Gas tank size. Fuel is a limited resource that ends at a bad time sometimes. But it can be replenished automatically. The gas tank size shows the amount of fuel it contains and allows to collect resources after not playing a game for some time.

  • Speed. This parameter includes the resources collecting speed and travel speed around the planet. Later the plots will cover more and more territory of the planet and finally occupy the entire planet. The higher the speed the faster you can travel around the planet and collect the resources. The resource collecting speed affects how to collect the resource faster. For the first plants, you wonโ€™t notice the time needed to collect the resource, but as soon as you upgrade yourself and have upgraded plants the more time it will take to collect them. When you possess hundreds of plots the best upgrade you can make is to upgrade (and increase) your auto speed.

  • Earnings power. You can collect and process resources in many different ways. The basic autos have low efficiency so it leads to inefficient usage of some resources when collecting them. If you improve this parameter the auto tools are upgraded which allows to harvest resources more efficiently and increase income per plot.

You need fuel when using the auto, once the vehicle is out of fuel it is automatically returned to the garage with delivering all collected resources to the warehouse before that.

You canโ€™t upgrade the fuel restore speed but it works the same for players in the universe. If need you can replenish the fuel immediately for tokens.

Garage

You need a garage to upgrade your transport where servicemen will take care of your car. The garages have different levels of rarity and you can buy them (NFT).

The parameters of your garage influence how your upgrade will be.

Use a token to make an upgrade. There is no certain size of upgrade, it will be done in interval size (for example, 5-10%). The size of the upgrade is influenced by the garage itself plus some random factors.

The upgrade takes time, from several minutes up to some days. The upgrade can be finished instantly by speeding it up for tokens.

You can do only one upgrade at a time.

The best practice is to place the auto into the garage after all resources are collected and actions completed and before quitting the game.

The garage itself can be upgraded too and it will reach the next level of rarity. The auto upgrades will be more efficient after you upgrade the garage.

The garage is not available during its upgrade, so you will not be able to upgrade the auto when the garage is being updated.

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