Experience Points
Goal
Experience points are the traditional version of experienced taps we see in most games. These are a main source that the player can't purchase. The goal with this specifically is to drive engagement and focus the player on progressivly earning.
Behavior
Completing an Order or Harvesting Crops will reward the Player with a fixed amount of experience points. Here we could structurally target specific actions to increase their level. These points do have a finite end when the player has reached Max Farmer Level
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